Weekly Update! 2-27-2021 (Boss 3 cutscenes, more sound effects, boss 4 planning)



(The following is (mostly) a copy-paste from our weekly public update post on Patreon! If you like what you see, consider supporting us!)


Hey everyone! Feels like it's been a while since I wrote a weekly update, since the last major update came out on a Saturday and we were on break last weekend! Development of v0.44 started up in full force this week, and we've already gotten a lot done!

Before I get into anything else, the cutscene linked up above is one of the major things I worked on this week. Both the intro AND outro cutscenes for boss 3 were completed this week, which means boss 3 is finally (pretty much) complete! There's lots of little polish tweaks I'd like to add if we ever get the time, like better effects and visuals, more cutscene animations, and more sound effects, but that will all come later in development, during our final polish pass. The video up above is just a small sampling of the scene, so I hope you're looking forward to seeing the full thing!

Aside from that, I also received the remaining sound effects from Green and implemented those this week. The Crystal Dragon and Crystal Shot both have proper sound effects now, as well as a handful of missing things around the game!

Another major thing I worked on this week was some secret planning stuff related to Boss 4. I've never talked about Boss 4 before, but my plan for them has gone through some changes, and said changes necessitated some changes in our late-game story. It's nothing major, so it won't impact the consistency of our story at all, but it should lead to some more interesting storytelling later on in the plot!


Aside from the things I worked on, Orexius spent this week animating the BE Tentacle H-scene (which he's nearly done with), and Red worked on some concept art for the new enemy we're working on! Their combat abilities are all planned out, and I'll be working on implementing them next week, just without visuals. Hopefully we'll figure out a design we're satisfied with and give them proper visuals by the time the update comes out.


And that's it for us this week! The rest of the update will be personal/life/fitness stuff, so if you just wanted to read about Crisis Point, feel free to stop here, and thank you for reading!


Sooo tearing the bandaid off, fitness hasn't been going great. We haven't given up or anything, far from it, but our consistency isn't so hot lately. I wonder if the weekly updates have been more motivating than I realized? :p We're still fasting pretty consistently, so there's that at least, and I plan to fix the problem starting today and make sure I exercise daily again like when we started. No sense in crying over the mediocre performance of the past week or two, just gotta stand back up and get into it again!

And that's it for the whole update. Thanks for reading guys, and I hope your 2021 plans are going great so far! Thank you so much for continuing to support us, it really means the world. We'll see you in the next update!

Get Crisis Point: Extinction 2023 Public Demo

Leave a comment

Log in with itch.io to leave a comment.