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Weekly Update - 3-22-2020 (Area 5 backgrounds, general update, NSFW Kertalus H-scene preview)


(The following is (mostly) a copy-paste from our weekly public update post on Patreon! If you like what you see, consider supporting us!)

Hey everybody, gonna be a bit of a smaller update this week. Me and Puffernutter had a bit of a rough week for reasons I don't really want to get into (no it's not coronavirus, we're both still healthy and fine so far), so my productivity was down a bit. Apologies.


Anyway, first off is a shot of some of the new background assets I've been working on for Area 5, which you can see up above. Puffernutter's been too busy to work on tilesets much, so I've tried to step in and do some work on it where I can - the result is the screenshot up above, with a new background layer, a bunch of stalactite variations, and an alternate variation of the floor tiles with a more brick-like pattern, Some of them still need some touching up, especially the brick floors, but I'm really happy with it as a whole, especially the background walls.

The other thing I have to post is a preview of the regular Kertalus H-scene. Orexius finished up the animation this week, so here's the loop itself for your enjoyment.


For my part, aside from the background asset work, I also finished the layout of the biggest room Crisis Point has ever had this week - the detail work is still incomplete, but just laying out and tiling the room has taken me multiple streams worth of work. Here's a shot of the map itself, so you can see just how much bigger this room is than the surrounding rooms:

I also worked on some cutscene scripts, and hiring some new voice actors for new NPCs we'll be introducing soon. I'm hoping we can bring them in this update, but if not it'll be next one for sure. We have a lot of cutscenes lined up for the game right now and we just need assets to get them going, which is a bit rough to do when we're already working on assets for a brand new area.

Anyway, that's it for me this week. I'll see you guys next week with another (hopefully better) update!

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