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Weekly Update! 6-2-19 Weekly Update! 6-2-19 (Recolors, Sentry shield, "new" enemy)


(The following is (mostly) a copy-paste from our weekly public update post on Patreon! If you like what you see, consider supporting us!)

Hey everybody! Before I get into it, since this is my first weekly update on itch.io, let me start by saying hi to everyone! Thanks to all of you who have followed and enjoyed Crisis Point: Extinction on here, it means the world to us that you like it so much! During regular development of CP:E, I post once a week to update patrons and followers on the game's progress, and I'll be doing that here from now on too! So without further ado, let's get into it!

First off, we have recolored enemies! We did a lot of work on implementing enemy recolors this week. The Warped Soldier enemy's recolor work is fully completed, and the Warped Sentry isn't far off - here's a shot of one of the Warped Soldier recolors in action.


For those of you who haven't seen my previous posts on the matter, recolored enemies are currently ONLY an increase in enemy damage dealt - I do want to give them unique attacks eventually, but they will NOT be getting unique H-scenes, and their HP values won't go up either so they won't be any more difficult to take down. At the moment it's purely their damage values, so that those enemies can remain a relevant threat as Alicia gains more maximum health.

Next up is the Warped Sentry, who has received an overhaul in her riot shield's design to make it a bit more interesting (don't worry, this is just a censored version of her design, she still has her torn clothing ingame)


And here's the old design for comparison.


The shield redesign was done not only to make it look sleeker, but also to allow us to recolor it more easily - the highlight gives it a much more metallic look, which allows us to convey what it is more easily no matter what we recolor it to - and since the Sentry's most prominent design feature is her shield, I wanted to be able to recolor it so the player can easily tell what "level" of Sentry they're going up against.

Next, we have a "new" enemy! To get the bad news out of the way first, this is an idea I kinda came up with last minute - and because of the design implications it has for the Deep Soil, I'm thinking it's very likely that I'll either have to delay v0.35 a bit, or the Deep Soil rework won't be completely done in this one update like I was aiming for. I'll have further updates for you on that as development of v0.35 progresses, but for now, the good news! This is one I think a lot of fans will be happy to see, and unlike most "recolors", this enemy will essentially function as a miniboss version of the enemy it's based on - and because of that special status, it will receive new H-scenes as well.





Don't worry, she'll still have her.. signature assets.. in the actual game. It's just censored for the purpose of making a public post on Patreon ; )

Now, for why there are 4 different color schemes here, I haven't been able to decide between them to save my life. If you have a favorite, hop on by our Patreon page and leave your input in the public poll at the bottom of this page!

This next bit isn't on the public Patreon post, since there's no getting around how NSFW it is, but I would've made it public there if I could. In addition to everything up above, I also went and updated the Warped Soldier's H-scenes a bit to give him and Alicia better facial animation, along with some other small touchups! Here's the new animations:



And here's the old loop for comparison:


Alright, that's about it for this week! Orexius got some time off work and he'll be coming over to my place for a while, so expect some dev streams to happen over the next two weeks! For anyone not following our streams yet, you can find us at https://picarto.tv/Anon42 and https://picarto.tv/TheOrexius! Thanks to all of you for your patience, love, and support! I'll see you all in the next weekly update!

-A42

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